Right Time
Why We Picked Right Time
The crosshair is the whole game: enemies drift beneath it, and a shot only counts when one is inside. Right Time speeds up after every hit, so a clean run becomes a test of how long your hands stay ahead of the pace. Five ratings, all at the top of the scale, which is a very small sample for a one-rule shooter with no upgrades at all.
How to Play
Three things decide whether a run here goes well:
- Wait until an enemy sits under the crosshair, then fire a single shot and reset.
- Each hit scores a point and speeds the next target up; a miss ends the attempt.
- Aim where the enemy is going, not where it is, once the pace starts climbing.
Editor’s Note
The scoring is one point per hit and nothing else, so there is no build to learn. A minute of it is usually enough to see where the ceiling sits, and the rest is patience and a steady hand.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
In Right Time you have to shoot fast if you want to make points. You have to shoot the enemies when they are under your crosshair. Every time you hit a target you will make a point, but the next one will be faster. How long can you last without missinga a single hit?

